![]() You can reach over your shoulder to grab your bow during combat. Some fights are unavoidable and you can’t free roam during these fights, though Ryas can dodge left and right. One section lets you hide behind a mining cart as it moves along a track giving you suitable cover from a Watcher’s gaze. Getting spotted simply means fighting them, but successfully pulling off stealth feels more rewarding. On land, some areas task you with sneaking past machines, often hiding behind cover as they patrol a set route. One misstep can kill you, though checkpoints are fortunately generous. Some areas require jumps to cross, which briefly slows time and allows you to grab a ledge or pickaxe from over your shoulder. There’s even an accurate sense of bouncy tension to letting go of a rope and grabbing it again mid-air, reminiscent of the satisfying physical interactions seen in Boneworks or The Walking Dead: Saints & Sinners. Between cliffs, abandoned structures and thin ropes with a hundred foot drop below, that sense of danger kicks in. One thing I didn’t expect is Call of the Mountain’s heavy focus on climbing you could tell me that Sony funded The Climb : Horizon Edition and I’d believe you. Those who opt for the latter will be glad to know that PSVR 2’s Sense controllers are so much better at tracking than the PS3-era PS Move controllers used with PSVR. Horizon isn’t subtle with directions, marking climbable ledges with chalk, but Ryas can use his Instinct ability to reveal the right path and highlight interactable objects.Īs for movement, I prefer stick-based artificial locomotion, but there’s also a ‘Gesture’ option that simulates walking by swinging your arms to move. Missions generally follow a predetermined route with occasional branching paths, which often hide collectible items to display in Dawn’s Grasp or armor fragments for improving your health. Ryas can talk with several NPCs like Marad, manually craft new tools, and choose his next mission. Those are accessible from Dawn’s Grasp, a small Sundom settlement and your hub area, though you won’t find much to explore here. ![]() Price: $59.99Ĭall of the Mountain certainly isn’t your standard Horizon experience it forgoes the open world and segments the action between replayable missions. Horizon Call of the Mountain Review – The Factsĭeveloper: Guerrilla Games and Firesprite Using a new protagonist is a clever move that frees this spin-off from narrative constraints, though Aloy still makes an appearance. ![]() ![]() While I never felt much attachment to Ryas, I enjoyed this alternative look into Horizon’s world after beating both main flatscreen entries on console. Working with the Sun-King Avad’s spymaster, Blameless Marad, you’re tasked with investigating a new threat to the Sundom. Set before Forbidden West, Call of the Mountain focus on Ryas, a former Shadow Carja soldier who seeks atonement for past crimes. ![]() As Sony’s major launch game, Call of the Mountain faces a difficult balancing act in delivering an exciting VR adventure that also stays true to Horizon. Software always pushes hardware – people won’t invest in a platform where there’s nothing to play. First impressions only happen once and while PlayStation VR2 boasts impressive specs, few things get people talking more than first-party exclusives. Launch games are critical for any new platform. Horizon Call of the Mountain headlines a strong start for PlayStation VR2, showcasing the headset’s new features through an engaging action-adventure. ![]()
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